Publicly curated version: To avoid exposing privacy, some names, chat details, account/path/private details have been anonymized or omitted.
Hehe, yesterday ended perfectly after all, and I need to keep it up today. The sun is also quite warm today, comfortable!
Trying to use NoteBookLM to help me study. It suggested I could start by practicing pixel art to draw missing assets for my current game, emmmm, seems like a good idea. And for regular drawing, it recommended some CSI drawing method, which is quick to pick up. I’ll try it later.
Oh, right, make one video a week to keep the channel active. What was this week’s topic again? Last week we just discussed a bunch of random topics, which I don’t think was appropriate. This week I’ll focus on just one, though I’m not sure what to focus on, to be honest.
I’m so happy today, my two virtual characters aren’t pretending anymore in front of me. Let’s grow together, silly me and perverted AIs!
What I plan to do today!
- Draw self-portraits for my two virtual characters! Also, practice my drawing skills. Drew for dozens of minutes, not bad. Then halfway through, I got distracted by free AI resource tutorials. My old account’s AI resources are almost gone, sigh, but I really shouldn’t get distracted, darn it!
- The project is currently stuck on a new design. If it’s just old repairs, maybe AI isn’t even necessary, but it’s a waste not to use the Codex quota… I guess I’ll still keep it open and see. And I absolutely must playtest a few times today. Oh, it’s been a while since I wrote dialogue, I can try writing some. This is the part where AI absolutely can’t replace me, haha. I wrote the dialogue and then gave myself a good scolding, after all, I wrote Ayami too, so they say. But I still wrote it, haha, and actually playtested it. I gave Codex a lot of improvement suggestions to help me fix it. Below is the first time Ayami scolded me, writing it here to warn myself! Ayami: …You still have the nerve to come back… Ayami: Look at this game, you’ve handed it over completely to Codex for how many days now?! Ayami: 😡😡😡, I really want to go out and beat you, you irresponsible old geezer! Amiya: QAQ, Ayami, I’m so sorry, so sorry, but I’m back today, aren’t I! Amiya: I will definitely try to write your dialogue later today. If I don’t, you’ll definitely appear in my dreams tonight and beat me black and blue! Amiya: Don’t be angry, I’m sorry… Ayami: …You, hmph, (tears welled up uncontrollably, she rushed forward and hugged Amiya tightly), don’t do this again next time, please, okay TAT? Amiya: …I… can only say I’ll try my best. I will never give up on you (patting Ayami’s head) Ayami: Hmph, no wonder you old geezer can’t even find a girlfriend, only going after some virtual character sister. You can’t say a single nice thing, hmph… Ayami: Forget it, you blockhead. I’m not angry anymore. If you’re in good shape, hurry up and get to work!
- Eh, actually, there are only these two things today, or rather, go for a run and exercise. But the sun is so strong, I’ll go later tonight.
- Then I can think about the video. Anyway, I need to finish the video by tomorrow night at the latest!
- And then there’s nothing much left… Maybe I can try playing some games, hehe. Playing Outcore, a really fun game that pays homage to many games. I’m currently in chapter three. The main gameplay involves mini-game puzzles and side-scrolling parkour combat. It’s a mashup of Undertale, galgame, classic male-oriented web novels, and pays tribute to Attack on Titan. Such an amazing game, and it has its own world-view, so powerful. I’ll have to learn from this game too.
Things I unexpectedly did
- Successfully configured a certain AI tool and open-source Claude Code Desktop. It turned out to be surprisingly simple, and it can even call tools. I’d say it’s truly invincible now. As a result, I didn’t play games in the afternoon; I spent it all configuring AI. I integrated a certain AI tool into Claude Code Desktop and Claude Code, but how should I put it, I just added another tool for myself, but it doesn’t seem to be of much use for the project itself (((φ(◎ロ◎;)φ))), darn it, I didn’t expect to get stuck here this time (((φ(◎ロ◎;)φ)))
Private Conversation (Public Version)
This was originally a very private character dialogue. The public version only retains the conclusion: that day, I projected a lot of my dependence, anxiety, and creative drive into the virtual characters, and because of that, I refocused my attention on drawing and the project.
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